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Topic: virtual goods

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insidefacebook
insidefacebook posted a blog entry
This Week’s Headlines on Inside Social Games
The social world moves fast; almost as fast as all the hustle and bustle of holiday shopping. Well, if you were out buying...
 
oliviertripet
oliviertripet shared an item
Another Month, Another Zynga Game Launches: Say Hello to PetVille
Zynga is at it again. PetVille, its newest game, has launched in recent days. Like others in the genre, including Playfish’s Pet Society, Slide’s SuperPoke Pets and CrowdStar’s new Happy Pets, the game revolves around cleaning, feeding, clothing...
 
insidefacebook
insidefacebook posted a blog entry
Social Dating Service Zoosk Gets $30 Million Fourth Round
Online dating service Zoosk has been building a solid business on match-making social network users, and now it has raised a...
 
insidefacebook
insidefacebook posted a blog entry
The Top 25 Facebook Games for December 2009
Inside Social Games has just released the Top 25 Facebook Games for December 2009, and here’s the list:Here’s...
 
insidefacebook
insidefacebook posted a blog entry
Virtual Goods and Games-As-A-Service: Money for Nothing, or Here to Stay?
As the Facebook Platform economy has matured over the last two and a half years, it’s become clear that virtual goods...
 
BostonDave
BostonDave shared an item
Ngmoco’s Free-to-Play iPhone Games Hit the Top Grossing Apps List
Way back in March, Pinch Media CEO, Greg Yardley, broke down the potential monetization methods for iPhone games. The question, at that point, was: Do you sell the app or make it free with advertisements? The general consensus, then, was that it was...
 
Citylady505
 
insidefacebook
insidefacebook posted a blog entry
The Facebook Marketing Bible – December 2009 Edition is Now Available
Purchase this reportThe Facebook Marketing Bible – Current EditionBuy PDF: $49 USDOR Buy PDF + 1 Year of Free Monthly...
 
Jon R
Jon R posted a blog entry
A Brief History of Paywalls
A paywall is a digital mechanism to separate content that one has to pay for from the rest of the content on the net.  Think...
 
insidefacebook
insidefacebook posted a blog entry
This Week’s Headlines on Inside Social Games
Another week has passed in the social gaming world, and despite the holidays, there’s still quite a bit happening....
 
<em>scihublog</em>
scihublog shared an item
Virtual Goods: Good for Business?
An extract from a recent KZero report on B2B virtual goods:Whilst 2008 saw the emergence of the virtual worlds sector, 2009 has to be called the year of the virtual good. With online destinations such as social networks seeing a creation of brand-new...
 
insidefacebook
insidefacebook posted a blog entry
SocialVibe’s Thanksgiving Feast Facebook Application Raises Money to Fight Hunger
SocialVibe works with brands to create ways for users to donate money to charity, where users engage in some sort of branded...
 
Annette Schwindt
Annette Schwindt shared an item
Facebook Talking to Developers About New Plans for Its Virtual Currency
Facebook first broached the idea of creating its own virtual currency for third-party developers back in December of 2007. The company has slowly rolled the “Credits” product out. First it introduced the currency for buying gifts in its own gift shop...
 
insidefacebook
insidefacebook posted a blog entry
Facebook Talking to Developers About New Plans for Its Virtual Currency
Facebook first broached the idea of creating its own virtual currency for third-party developers back in December of 2007. The...
 
insidefacebook
insidefacebook posted a blog entry
Developer Spending on Facebook Ads Continues to Soar
This summer, Zynga CEO Mark Pincus made headlines when he said that Zynga spent a “couple million dollars” on...
 
atul
atul shared an item
ISG: Zynga Reaches 200M Monthly Active Users on Facebook, Spreads Beyond It
Zynga has hit a new milestone on Facebook, and meanwhile, it has just launched a couple ways to increase its presence on the web: A stand-alone site for its hit game FarmVille and a new browser toolbar for Mafia Wars.The San Francisco company now has...
 
insidefacebook
insidefacebook posted a blog entry
ISG: Zynga Reaches 200M Monthly Active Users on Facebook, Spreads Beyond It
Zynga has hit a new milestone on Facebook, and meanwhile, it has just launched a couple ways to increase its presence on the...
 
insidefacebook
insidefacebook posted a blog entry
Can the Advertising Offers Business Find Redemption In Social Networks?
The entire social gaming industry has been criticized in recent weeks for running deceptive advertising offers. But how bad has...
 
Beth Kirsch
Beth Kirsch posted a blog entry
Virtual Goods, Offers, and Scams: Part 1
There’s been alot of hype and debate around the concepts of virtual goods and offers due to a few high flying companies...
 
davidlewis
davidlewis posted a blog entry
Virtual Goods, Offers, and Scams: Part 1
There’s been alot of hype and debate around the concepts of virtual goods and offers due to a few high flying companies...
 
<em>cumbrowski</em>
cumbrowski posted a blog entry
Virtual Goods, Offers, and Scams: Part 1
There’s been alot of hype and debate around the concepts of virtual goods and offers due to a few high flying companies...
 
petrovich1
petrovich1 posted a blog entry
Virtual Goods, Offers, and Scams: Part 1
There’s been alot of hype and debate around the concepts of virtual goods and offers due to a few high flying companies...
 
Chudson
Chudson posted a blog entry
Is Zynga’s Farmville.com A Sign of Things to Come or a Clever Hedge?
I was reading TechCrunch’s article on Zynga’s launch of Farmville.com earlier today. I’ve seen a lot of...
 
insidefacebook
insidefacebook posted a blog entry
The Facebook Apps That Gained the Most Daily Active Users This Past Week
We’ve just started publishing leaderboards of the Facebook applications with the most daily active users over on AppData....
 
Lawrence Peryer
Lawrence Peryer posted a blog entry
Viximo Partners With Interscope Records
Viximo Partners With Interscope Records - Virtual Goods News: "Today the virtual goods platform Viximo announced that it...
20 days ago 23 Omnimedia, Inc | Topics: Music, Virtual Goods
 
Lawrence Peryer
Lawrence Peryer posted a blog entry
2010+ VW growth area: Music
2010+ VW growth areas Part Two: Music | KZERO - Blog: "An extract from the KZero report, Virtual Worlds 2010:The music...
20 days ago 23 Omnimedia, Inc | Topics: Music, Virtual Goods
 
insidefacebook
insidefacebook posted a blog entry
ISG: Zynga Raises $15.2 Million At a $625 Million Valuation — Or Is This Old News?
There are a couple dimensions to Zynga’s new $15.2 million funding. One is time. VentureBeat and peHUB reported the...
 
insidefacebook
insidefacebook posted a blog entry
Hallmark Greets SocialCalendar with Funding, Co-Branding Deal
Hallmark, the greeting card empire, already offers e-cards on its own web site and it even has a tiny Facebook application...
 
insidefacebook
insidefacebook posted a blog entry
What Does a World With 1 Billion Facebook Users Look Like?
Facebook started the year with just under 150 million active users worldwide, crossed 300 million in September, and we estimate...
 
insidefacebook
insidefacebook posted a blog entry
EA’s $400M Playfish Acquisition Bodes Well for Developers of High Quality Facebook Games
Nearly a month ago, we first reported that gaming giant EA (ERTS) was looking to acquire large social game developer Playfish....
 
Jon R
Jon R posted a blog entry
Engagement Drives Virtual Goods
I was quoted in the Boston Sunday Globe in an article by Scott Kirsner on virtual goods. My excerpt from the...
 
Wilhelm2451
Wilhelm2451 posted a blog entry
Scamville Juxtaposition
There is a nice piece up this morning over at The Secret Diary of Steve Jobs where Fake Steve (Dan Lyons) points out (with his...
 
insidefacebook
insidefacebook posted a blog entry
EA Buys Playfish in Deal Worth Up To $400 Million
Nearly a month ago, we first reported that gaming giant EA was looking to buy Playfish. Today, the deal is official. The...
 
insidefacebook
insidefacebook posted a blog entry
This Week’s Headlines from Inside Social Games
Check out the top headlines and insights this week from Inside Social Games – tracking all the latest developments at the...
 
RON JΞRΞM!@H [OneVo1cΞ]™
RON JΞRΞM!@H [OneVo1cΞ]™ posted a blog entry
Facebook, Virtual Proximity, and the Meaning of Relationships
I just celebrated my birthday about a month ago, and received the obligatory birthday wishes on my Facebook wall. It makes me...
 
Dario Diament
Dario Diament posted a blog entry
Qué es lo que la gente quiere?
Hoy, todos quienes trabajamos creando experiencias digitales nos encontramos dia a dia ante el desafío de hacer que los...
34 days ago Ser Interactivo | Topics: Brandformance, SEO, Viral, triggers
 
mmaunder
mmaunder posted a blog entry
Monetization or Cannibalization – The State of Social Gaming Marketing
Mike Arrington is a genius. Main-stream journalists sit up, knees together, back straight and start taking notes because this...
 
John_Vrionis
John_Vrionis posted a blog entry
Lessons from leaders in virtual goods
Worlds In Motion has a good summary of my panel today from the Virtual Goods Summit, where leaders in Asian and Western virtual...
 
Maura Welch
Maura Welch posted a blog entry
Virtual Goods: the game changer
It looks like game dollars are shifting, not shrinking. Video game sales revenue plummets 31 percent while… Virtual goods...