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    <title>MyBlogLog - gamedesign : Topic </title>
    <link>http://www.mybloglog.com/buzz/topics/gamedesign</link>
<description></description>
<pubDate>Wed, 16 Dec 2009 11:29:43 America/Los_Angeles</pubDate>
<lastBuildDate>Wed, 16 Dec 2009 11:29:43 America/Los_Angeles</lastBuildDate>
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	<item>
		<title>ubergill bookmarked a link</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/ubergill/newwith/me?eid=1260956632_9_47133241]]></link>
		<description>&lt;a href='http://www.boardgamegeek.com/'&gt;BoardGameGeek | Gaming Unplugged Since 2000&lt;/a&gt;&lt;br /&gt;&lt;a href='http://del.icio.us/ubergill'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/idelicious_id.png' alt='Delicious' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/ubergill'&gt;ubergill&lt;/a&gt;  </description>
		<pubDate>Wed, 16 Dec 2009 01:43:52 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/ubergill/newwith/me/?eid=1260956632_9_47133241]]></guid>
		<category>boardgame, gamedesign</category>
	</item>
	<item>
		<title>Martin R posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/mybloglog84831a45d09080888784/newwith/me?eid=1260931800_17_470580291]]></link>
		<description>&lt;a href='http://anddesignmagazine.blogspot.com/2009/12/designing-video-games-with-flash.html'&gt;Designing Video Games with Flash&lt;/a&gt; &lt;br&gt;Game design is beginning to work its way into colleges and even high schools. Surprisingly, many student and independent game...&lt;br /&gt;&lt;a href='http://andDESIGNmagazine.blogspot.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='andDESIGN' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/mybloglog84831a45d09080888784'&gt;Martin R&lt;/a&gt;  </description>
		<pubDate>Tue, 15 Dec 2009 18:50:00 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/mybloglog84831a45d09080888784/newwith/me/?eid=1260931800_17_470580291]]></guid>
		<category>Foundation Game Design With Flash, Rex van der Spuy, game design, Flash</category>
	</item>
	<item>
		<title>diamondTearz posted a tweet</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/diamondtearz/newwith/me?eid=1260917354_2_563996361]]></link>
		<description>RT @tweetmeme Character Animation in Unity3d « Game Design &amp; Development http://bit.ly/7T6Jqz&lt;br /&gt;&lt;a href='http://www.twitter.com/diamondtearz'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/itwitter.png' alt='Twitter' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/diamondtearz'&gt;diamondTearz&lt;/a&gt;  </description>
		<pubDate>Tue, 15 Dec 2009 14:49:14 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/diamondtearz/newwith/me/?eid=1260917354_2_563996361]]></guid>
		<category></category>
	</item>
	<item>
		<title>damjanov bookmarked a link</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/mybloglog23644f86856c1cc37fc6/newwith/me?eid=1260880365_9_47065911]]></link>
		<description>&lt;a href='http://www.randsinrepose.com/archives/2009/12/13/gaming_the_system.html'&gt;Rands In Repose: Gaming the System&lt;/a&gt;&lt;br /&gt;&lt;a href='http://del.icio.us/damiandamjanov'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/idelicious_id.png' alt='Delicious' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/mybloglog23644f86856c1cc37fc6'&gt;damjanov&lt;/a&gt;  </description>
		<pubDate>Tue, 15 Dec 2009 04:32:45 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/mybloglog23644f86856c1cc37fc6/newwith/me/?eid=1260880365_9_47065911]]></guid>
		<category>rands, gaming, leadership, system, achievements, game-design, game_design, motivation, projectmanagement, design, blog, business, article, articles, programming, toread, geek, work, management, psychology, productivity, process, game, games, world, agile, dev, geeks, bugs</category>
	</item>
	<item>
		<title>Brinstar bookmarked a link</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/brinstar/newwith/me?eid=1260854584_9_47041821]]></link>
		<description>&lt;a href='http://www.gamesetwatch.com/2009/12/column_diamond_in_the_rough_se_1.php'&gt;GameSetWatch - Column: 'Diamond in the Rough': Sexualization in Video Games&lt;/a&gt;&lt;br /&gt;&lt;a href='http://del.icio.us/brinstar'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/idelicious_id.png' alt='Delicious' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/brinstar'&gt;Brinstar&lt;/a&gt;  </description>
		<pubDate>Mon, 14 Dec 2009 21:23:04 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/brinstar/newwith/me/?eid=1260854584_9_47041821]]></guid>
		<category>sexism, gamesculture, gamedesign</category>
	</item>
	<item>
		<title>gamepad posted a tweet</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/gamepad/newwith/me?eid=1260784921_2_561159311]]></link>
		<description>Beyond Game Design: Nine Steps Towards Creating Better Videogames http://bit.ly/5ap7PX&lt;br /&gt;&lt;a href='http://www.twitter.com/gamepad'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/itwitter.png' alt='Twitter' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/gamepad'&gt;gamepad&lt;/a&gt;  </description>
		<pubDate>Mon, 14 Dec 2009 02:02:01 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/gamepad/newwith/me/?eid=1260784921_2_561159311]]></guid>
		<category></category>
	</item>
	<item>
		<title>EricViennot posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/EricViennot/newwith/me?eid=1260779632_17_469483741]]></link>
		<description>&lt;a href='http://ericviennot.blogs.liberation.fr/ericviennot/2009/12/les-quatre-choix-suite.html'&gt;Les quatre choix de Mathilde (suite)&lt;/a&gt; &lt;br&gt;Voici la suite du texte d'Alexis Lang, consacré à la narration et aux jeux vidéo. Pour ceux qui ont raté le début c'est...&lt;br /&gt;&lt;a href='http://ericviennot.blogs.liberation.fr'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='Ya pas que les jeux video dans la vie !' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/EricViennot'&gt;EricViennot&lt;/a&gt;  </description>
		<pubDate>Mon, 14 Dec 2009 00:33:52 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/EricViennot/newwith/me/?eid=1260779632_17_469483741]]></guid>
		<category>Game design, Gameplay narratif</category>
	</item>
	<item>
		<title>Todd Sampson posted a tweet</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/toddsampson/newwith/me?eid=1260768602_2_561041931]]></link>
		<description>Just finished reading A Theory of Fun for Game Design by Raph Koster -- really great stuff.&lt;br /&gt;&lt;a href='http://www.twitter.com/toddsampson'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/itwitter.png' alt='Twitter' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/toddsampson'&gt;Todd Sampson&lt;/a&gt;  </description>
		<pubDate>Sun, 13 Dec 2009 21:30:02 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/toddsampson/newwith/me/?eid=1260768602_2_561041931]]></guid>
		<category></category>
	</item>
	<item>
		<title>Jauhari posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/Jauhari/newwith/me?eid=1260748706_17_468821271]]></link>
		<description>&lt;a href='http://feedproxy.google.com/~r/FreelanceArena/~3/7cxCCrTx3Y4/'&gt;Online casino software working with vouchers by lodarolaa&lt;/a&gt; &lt;br&gt;Hello,    I'm looking for good devolopers to devolpe a casino mostly customized by me. I'm planning to start an online casino...&lt;br /&gt;&lt;a href='http://freelance-arena.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='Freelance Arena' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/Jauhari'&gt;Jauhari&lt;/a&gt;  </description>
		<pubDate>Sun, 13 Dec 2009 15:58:26 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/Jauhari/newwith/me/?eid=1260748706_17_468821271]]></guid>
		<category>Animation, Flash, Game Design, Javascript, PHP</category>
	</item>
	<item>
		<title>Jaybot7 posted a tweet</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/jaybot7/newwith/me?eid=1260748500_2_560783791]]></link>
		<description>@Draconis You bet! I read Crawford's book years ago (paperback), it's interesting how relevant it still is today concerning game design :)&lt;br /&gt;&lt;a href='http://www.twitter.com/Jaybot7'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/itwitter.png' alt='Twitter' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/jaybot7'&gt;Jaybot7&lt;/a&gt;  </description>
		<pubDate>Sun, 13 Dec 2009 15:55:00 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/jaybot7/newwith/me/?eid=1260748500_2_560783791]]></guid>
		<category></category>
	</item>
	<item>
		<title>Jaybot7 posted a tweet</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/jaybot7/newwith/me?eid=1260661995_2_559803201]]></link>
		<description>Interesting. Would like to see it developed further. RT @GameDesigns: Clever Game Design | Combots http://www.lsd.ac/23saq0&lt;br /&gt;&lt;a href='http://www.twitter.com/Jaybot7'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/itwitter.png' alt='Twitter' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/jaybot7'&gt;Jaybot7&lt;/a&gt;  </description>
		<pubDate>Sat, 12 Dec 2009 15:53:15 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/jaybot7/newwith/me/?eid=1260661995_2_559803201]]></guid>
		<category></category>
	</item>
	<item>
		<title>kpallist posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/kpallist/newwith/me?eid=1260647880_17_468149701]]></link>
		<description>&lt;a href='http://feedproxy.google.com/~r/blogspot/kpallist/~3/JxQ7XHwW2ts/good-documentary-on-silver-ball.html'&gt;Good Documentary on The Silver Ball&lt;/a&gt; &lt;br&gt;I recently watched TILT: The Battle to Save Pinball [Official site here], a documentary about the decline of pinball, of...&lt;br /&gt;&lt;a href='http://www.kimpallister.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='...on pampers, programming &amp; pitching manure' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/kpallist'&gt;kpallist&lt;/a&gt;  </description>
		<pubDate>Sat, 12 Dec 2009 11:58:00 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/kpallist/newwith/me/?eid=1260647880_17_468149701]]></guid>
		<category>Pinball, Documentary, GameDesign, Tilt:TheBattleToSavePinball, GamesIndustry</category>
	</item>
	<item>
		<title>Alcides bookmarked a link</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/AlcidesFonseca/newwith/me?eid=1260544900_9_46799871]]></link>
		<description>&lt;a href='http://www.ninja.sics.se/gdp2/index.php/Main_Page'&gt;Game Design Patterns 2.0&lt;/a&gt;&lt;br /&gt;&lt;a href='http://del.icio.us/alcidesfonseca'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/idelicious_id.png' alt='Delicious' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/AlcidesFonseca'&gt;Alcides&lt;/a&gt;  </description>
		<pubDate>Fri, 11 Dec 2009 07:21:40 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/AlcidesFonseca/newwith/me/?eid=1260544900_9_46799871]]></guid>
		<category>gamedesign, patterns, gamedev</category>
	</item>
	<item>
		<title>Éric bookmarked a link</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/esenterre/newwith/me?eid=1260537480_9_46792491]]></link>
		<description>&lt;a href='http://www.effectgames.com/'&gt;EffectGames.com&lt;/a&gt;&lt;br&gt;Intéressante plateforme pour développer des jeux...&lt;br /&gt;&lt;a href='http://del.icio.us/esenterre'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/idelicious_id.png' alt='Delicious' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/esenterre'&gt;Éric&lt;/a&gt;  </description>
		<pubDate>Fri, 11 Dec 2009 05:18:00 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/esenterre/newwith/me/?eid=1260537480_9_46792491]]></guid>
		<category>javascript, graphics, webdev, game, framework, engine, gaming, gamedesign, library</category>
	</item>
	<item>
		<title>The Core Mechanic posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/opengametable/newwith/me?eid=1260536400_17_467389361]]></link>
		<description>&lt;a href='http://feedproxy.google.com/~r/TheCoreMechanic/~3/75j6PB8d--M/complete-unabridged-manual-of-how-to.html'&gt;The Complete, Unabridged Manual Of How To Play Roleplaying Games&lt;/a&gt; &lt;br&gt;
Has it all been said before?

The RPG internet community has roots that extend back more than two decades. Yes, it's true -...&lt;br /&gt;&lt;a href='http://www.thecoremechanic.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='The  Core Mechanic' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/opengametable'&gt;The Core Mechanic&lt;/a&gt;  </description>
		<pubDate>Fri, 11 Dec 2009 05:00:00 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/opengametable/newwith/me/?eid=1260536400_17_467389361]]></guid>
		<category>dm advice, player advice, rpg history, game design</category>
	</item>
	<item>
		<title>Jaybot7 posted a tweet</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/jaybot7/newwith/me?eid=1260512429_2_557562961]]></link>
		<description>Trying out http://wefollow.com #phoenix_az #rpg #gamedesign #gamedev #japanese #japan no idea why.&lt;br /&gt;&lt;a href='http://www.twitter.com/Jaybot7'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/itwitter.png' alt='Twitter' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/jaybot7'&gt;Jaybot7&lt;/a&gt;  </description>
		<pubDate>Thu, 10 Dec 2009 22:20:29 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/jaybot7/newwith/me/?eid=1260512429_2_557562961]]></guid>
		<category></category>
	</item>
	<item>
		<title>020200 posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/020200/newwith/me?eid=1260496426_17_466915951]]></link>
		<description>&lt;a href='http://feedproxy.google.com/~r/digitaltools/~3/QVl1-118aMs/2029-balbodro-catch-the-butterfly-balls-and-clear-the-screen'&gt;Balbodro: Catch the Butterfly-Balls and clear the Screen&lt;/a&gt; &lt;br&gt;
Ballgames, I love them! Sometimes. Especially, if they are decent and addictive at the same time. (I once tried to do the same...&lt;br /&gt;&lt;a href='http://digitaltools.node3000.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='Digital Tools' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/020200'&gt;020200&lt;/a&gt;  </description>
		<pubDate>Thu, 10 Dec 2009 17:53:46 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/020200/newwith/me/?eid=1260496426_17_466915951]]></guid>
		<category>Blog, Games, addicive, ballgames, gamedesign</category>
	</item>
	<item>
		<title>Alcides bookmarked a link</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/AlcidesFonseca/newwith/me?eid=1260404190_9_46673651]]></link>
		<description>&lt;a href='http://www.edge-online.com/magazine/the-making-of…-carmageddon'&gt;The Making Of… Carmageddon | Edge Online&lt;/a&gt;&lt;br /&gt;&lt;a href='http://del.icio.us/alcidesfonseca'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/idelicious_id.png' alt='Delicious' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/AlcidesFonseca'&gt;Alcides&lt;/a&gt;  </description>
		<pubDate>Wed, 09 Dec 2009 16:16:30 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/AlcidesFonseca/newwith/me/?eid=1260404190_9_46673651]]></guid>
		<category>gamedev, gamedesign</category>
	</item>
	<item>
		<title>020200 posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/020200/newwith/me?eid=1260388709_17_465780791]]></link>
		<description>&lt;a href='http://feedproxy.google.com/~r/digitaltools/~3/tSZ6kKsqRAE/2017-mountain-maniac-by-pixeljam'&gt;Mountain Maniac by Pixeljam&lt;/a&gt; &lt;br&gt;
Pixeljam are back. After Dino Run They made in cooperation with Adult Swim Games the game &amp;#8220;Mountain Maniac&amp;#8220;, a...&lt;br /&gt;&lt;a href='http://digitaltools.node3000.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='Digital Tools' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/020200'&gt;020200&lt;/a&gt;  </description>
		<pubDate>Wed, 09 Dec 2009 11:58:29 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/020200/newwith/me/?eid=1260388709_17_465780791]]></guid>
		<category>Blog, Games, colors, game, gamedesign, gameplay</category>
	</item>
	<item>
		<title>Highmoon posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/Highmoon/newwith/me?eid=1260363662_17_465690101]]></link>
		<description>&lt;a href='http://www.dmperez.com/2009/12/09/witch-hunter-new-order-the-spear-of-phinehas/'&gt;[Witch Hunter] New Order: The Spear of Phinehas&lt;/a&gt; &lt;br&gt;Even earlier than the project I alluded to in my last Witch Hunter post, I wrote and submitted a new Order of Witch Hunters for...&lt;br /&gt;&lt;a href='http://www.dmperez.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='Highmoon's Ponderings - DMPerez.com - The Domain of Daniel M.Perez' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/Highmoon'&gt;Highmoon&lt;/a&gt;  </description>
		<pubDate>Wed, 09 Dec 2009 05:01:02 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/Highmoon/newwith/me/?eid=1260363662_17_465690101]]></guid>
		<category>Gaming, RPG, Game Design, Other Systems (Non-d20/D&D), Witch Hunter</category>
	</item>
	<item>
		<title>m-ster bookmarked a link</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/mybloglog60fc1febea187ea55483/newwith/me?eid=1260361913_9_46623181]]></link>
		<description>&lt;a href='http://www.gamasutra.com/features/20050602/green_02.shtml'&gt;One Button Games&lt;/a&gt;&lt;br&gt;It is possible to play almost any type of game with one button, but it is rarely convenient or intuitive. On the other hand, it is also easy to get sloppy and just assign actions to different buttons because it&amp;#039;s the quick and easy solution....&lt;br /&gt;&lt;a href='http://del.icio.us/poo'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/idelicious_id.png' alt='Delicious' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/mybloglog60fc1febea187ea55483'&gt;m-ster&lt;/a&gt;  </description>
		<pubDate>Wed, 09 Dec 2009 04:31:53 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/mybloglog60fc1febea187ea55483/newwith/me/?eid=1260361913_9_46623181]]></guid>
		<category>gamedesign, user, interface, game, design</category>
	</item>
	<item>
		<title>Shade_Jon posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/Shade_Jon/newwith/me?eid=1260345360_17_466171371]]></link>
		<description>&lt;a href='http://jergames.blogspot.com/2009/12/watching-vs-performing-vs-mastering.html'&gt;Watching vs Performing vs Mastering&lt;/a&gt; &lt;br&gt;Watching vs PerformingThere are two distinct aspects to board gaming; so distinct, that they aren't the same activity at all,...&lt;br /&gt;&lt;a href='http://jergames.blogspot.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='Yehuda' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/Shade_Jon'&gt;Shade_Jon&lt;/a&gt;  </description>
		<pubDate>Tue, 08 Dec 2009 23:56:00 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/Shade_Jon/newwith/me/?eid=1260345360_17_466171371]]></guid>
		<category>philosophy, game design, gaming</category>
	</item>
	<item>
		<title>Keith L posted a tweet</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/myhopefile/newwith/me?eid=1260330205_2_554518211]]></link>
		<description>I was reading USAToday last week when I ran across this story about a Game Design form of educational courses that... http://bit.ly/6OW6OT&lt;br /&gt;&lt;a href='http://www.twitter.com/thehopechest'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/itwitter.png' alt='Twitter' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/myhopefile'&gt;Keith L&lt;/a&gt;  </description>
		<pubDate>Tue, 08 Dec 2009 19:43:25 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/myhopefile/newwith/me/?eid=1260330205_2_554518211]]></guid>
		<category></category>
	</item>
	<item>
		<title>Tim Brannan posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/timsbrannan/newwith/me?eid=1260301440_17_465242881]]></link>
		<description>&lt;a href='http://timbrannan.blogspot.com/2009/12/mal-havoc-i-was-waiting-for-this.html'&gt;Mal Havoc: I was waiting for this?&lt;/a&gt; &lt;br&gt;So back in the day I gleefully stole pretty much anything for my games. It was the 80's and we were all doing it. But one...&lt;br /&gt;&lt;a href='http://timbrannan.blogspot.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='The Other Side' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/timsbrannan'&gt;Tim Brannan&lt;/a&gt;  </description>
		<pubDate>Tue, 08 Dec 2009 11:44:00 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/timsbrannan/newwith/me/?eid=1260301440_17_465242881]]></guid>
		<category>video, True20, vampire, character, humor, mutants masterminds, game design, Legacy DnD</category>
	</item>
	<item>
		<title>brettbum posted a blog entry</title>
		<link><![CDATA[http://www.mybloglog.com/buzz/members/brettbum/newwith/me?eid=1260298980_17_465077931]]></link>
		<description>&lt;a href='http://something-about-harry.com/theres-something-about-game-design-brenda-brathwaite/'&gt;There’s Something About Game Design – Brenda Brathwaite&lt;/a&gt; &lt;br&gt;First I apologize, anytime I am in a hurry and don’t actually put any effort into a title on this blog, I just put in the...&lt;br /&gt;&lt;a href='http://something-about-harry.com'&gt;&lt;img src='http://us.i1.yimg.com/us.yimg.com/i/us/mbl/services/ifeed.png' alt='There's Something About Harry' /&gt;&lt;/a&gt; submitted by &lt;a href='http://www.mybloglog.com/buzz/members/brettbum'&gt;brettbum&lt;/a&gt;  </description>
		<pubDate>Tue, 08 Dec 2009 11:03:00 America/Los_Angeles</pubDate>
		<guid isPermaLink='true'><![CDATA[http://www.mybloglog.com/buzz/members/brettbum/newwith/me/?eid=1260298980_17_465077931]]></guid>
		<category>inspiration, Brenda Brathwaite, game design, Holocaust, Train</category>
	</item>
</channel>
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