Vritually yours 
On virtual worlds, technology mediated communications, sciences and emerging applications.
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Given enough time, we all would invent the same things - 207 days ago
I was checking out a few articles from the Popular Science Magazine of February 1920. Here are two articles that amused me.

Effect of conditioning on our minds - 212 days ago
While watching the video clip below, it is difficult not to think about our how our own mental conditioning colors how we face 'barriers' in our lives. While this dog is dealing with a perceived barrier on a two dimensional... Topics: Cognitive science

Frostbite game engine - 221 days ago
Just another clip showing how fast game engines are developing. Quite easy to predict what we are going to see in the near future.

Some thoughts about identities, avatars, surrogates and video conferencing leading to video bubbles - 285 days ago
Ramesh Ramloll The problem that designers of virtual worlds face today is the difficulty in creating forms to represent in a meaningful way the diverse bundles of narratives that we have become identified with. One point of failure in avatar...

This environment was used to train the interview skills of border guards. It is reported that there was an increase in average marks from 58% to 86%. http://www.virtualworldsnews.com/2008/09/quick-stat-seco.html Technorati Tags: Second Life





