Man Bytes Blog
A Frenzy of Lexicological Optimism
Latest Content
Oct ‘09 Blogs of the Round Table – UPDATED 10-15 - 23 days ago
October ‘09Designer DenouementsHow can the denouement be incorporated into gameplay? In literary forms, it is most often the events that take place after the plot’s climax that form your lasting opinion of the story. A well constructed... Topics: Blogs of the Round Table, minutia
Sept ‘09 Blogs of the Round Table – UPDATE 10-02 - 36 days ago
After a long hiatus, we’re back ! As always, the BoRT is open to anyone who wishes to participate. To ease us all back into the BoRT habit again, we’re going with a very open topic this month. I hope you have fun playing with it.September... Topics: Blogs of the Round Table, minutia
HoneyComb Engine Revs Up - 37 days ago
It’s been pretty quiet around Man Bytes Blog this summer. This has mostly been due to a very full schedule and that isn’t likely to let up any time soon.The BIG news is that Zakelro Story Studio has launched the HoneyComb Engine site at... Topics: Honeycomb Engine, minutia
Once & Future HoneyComb Demos - 55 days ago
As I may have mentioned, I like to challenge myself when demoing the HoneyComb Engine. This works best with three storytellers, each of whom provide me with a major detail about the world they’re going to enter. Traditionally, I have one... Topics: Honeycomb Engine, minutia
HoneyComb Engine: The Kiai-Megill Variant - 58 days ago
Could you use the HoneyComb Engine to play something like Hills Like White Elephants? [1]That’s the question that opened up my second playtest of the HoneyComb Engine at PAX last weekend. It was posed by one of the storytellers, Travis Megill, who. Topics: minutia




















